John Seven • 22nd Jun 2010 • Comics • Dark Horse, DC Comics, First Second Books, good comics for kids, Grant Morrison, graphic novels for kids, graphic novels for teens, Jane Yolen, Jeff Lemire, Jonah Hex, Jordan Mechner, Kolbeinn Karlsson, Matt Kindt, Michael Allred, Nadja Spiegelman, Oni Press, Prince of Persia, roller derby, Sweden, Swedish comics, Toon Books, Top Shelf Productions, Trade Loeffler, Vertigo
Age of Dinosaurs #3 (Dark Horse)
One of the most beautiful comics in print, this penultimate issue of Ricardo Delgado’s new paleontological epic continues to follow the mass migration of various dinosaur species. Fraught with the violence of nature and the fury of the journey, Delgado’s story unfolds in a total silence that keeps the narrative unfolding on the dinosaurs’ terms and not the readers’. Delgado was an animator on “Wall-E,” but the visuals here are more intimate, and any anthropomorphism comes off as a delicate touch.
Crogan’s March by Chris Schweizer (Oni Press)
In the previous volume creator Schweizer investigated political order versus chaos as a human struggle in a pirate setting. In this new book he tops his previous effort with a tense French Foreign Legion adventure that asks questions about war, borders, bravery, class, prejudice and the tentacles of history. Even with the heavy themes, it’s a lot of fun. With a whimsical but detailed European style of cartooning and an accessible scholarship, this series deserves a lot of attention outside the comics world.
First Wave #1 (DC Comics)
Superheroes with nothing but their fists and guile to help them defeat crime — oh, and a stylish 1940s period adventure to propel them — root around a mystery that will no doubt gather them together in the end. Doc Savage and The Spirit dominate this issue, but Rima, the Jungle Girl, does make an appearance, as do the Blackhawks and Batman — it’s all shaping up to be a fun romp. The beauty of this book is that it does recognize the absurdity of superheroes when placed in a real world setting, but doesn’t allow that inescapable fact to hijack it into silliness — and still the humor is there on the page.
Foiled by Jane Yolen and Mike Cavallero (First Second Books)
Teen fantasy fiction legend Yolen picks up where Minx Books left off with this comedy romance that unfolds precisely before bursting into all out wonderment. Aliera is an up and coming fencer, as well as a high school student with no self-esteem for her social skills. Her game is thrown out of whack by a crush on her lab partner in science class, but as the story progresses, little chips in the walls of her safe world begin to appear — and like many other a teen trapped in a coming of age tale, she finds her place in the universe is far less mundane than she thought. A great one for teen girls with promise for future stories. (more…)
John Seven • 29th Dec 2009 • Comics • Adam Rapp, Antony Johnson, biography, Brian Azzarello, Charles Burns, Dan Clowes, Dan Zettwoch, Dark Horse, Fantagraphics, George O'Connor, history, Holly Black, Jeff Smith, Justin Madson, Kazu Kibuishi, Kevin Huizenga, M.K. Perker, Marisa Acocella Marchetto, Matt Kindt, Oni Press, Pantheon, Peter Bagge, Phil Noto, Rick Geary, Ross Campbell, Russia, Scholastic, science fiction, Toon Books
Amulet 2: The Stonekeeper’s Curse - Kazu Kibuishi (Scholastic)
Creator Kibuishi certainly borrows from modern archetypes — Star Wars and Lord of the Rings in particular, as well as the films of Miyazake — but he is not content to let his own creations wallow in a bath of influences. Instead, his
science fiction/fantasy epic for young readers leaps off the pages thanks to the natural quality of his storytelling — and having the story center around a cool girl character like Emily certainly helps. Kibuishi has so far skipped the lame supernatural fetishism and overwrought romance that taints too many young adult efforts, preferring story, character, and imagination in an exciting dance.
Ball Peen Hammer - Adam Rapp and George O’Connor (First Second Books)
Ball Peen Hammer moves from the dark allure of post-apocalyptic science fiction into an unrelentingly grim realm populated by unexpectedly noble characters — all rendered with an animated beauty by O’Connor’s hand. The stereotypes are turned inside out, victims of their own personal failures, as humans face a monumental and deadly challenge — and at the center is the sad and too easy decision to exploit children and in the process not only kill hope but create heaps that stand as sad reminders of moral failure. As depressing as it sounds, that’s what makes it worth recommending.
Batman/Doc Savage Special (DC)
Brian Azzarello pens an alluring vignette like something out of the ’70s Brave and the Bold, with strong stylized artwork by Phil Noto. He captures Batman in his younger days and dealing with the authority figures of the time — hence pulp fiction legend Doc Savage slumming in Gotham City as a diversion. In all truth, nothing much happens here — the adventure is basically dropped by the heroes — but this story mostly serves as a prelude for the upcoming First Wave comic, which will feature great DC Implosion characters from Justice Inc. and Rima the Jungle Girl, among others. The tone here is just right — serious but not overwrought, dark but not posturing — and it bodes well for the upcoming series.
Best American Comics 2009 (Houghton Mifflin Harcourt)
Charles Burns sets the tone for this year’s edition with a compelling essay that recounts his artistic and professional development as a journey through comic book collecting, where each tangent is a revelatory moment in his embrace of groundbreaking creativity. That he’s mirrored this volume’s selections in the same way is no accident. Easily one of the best in recent years, among the highlights are: Dan Zettwoch’s fictional history of a Church cartoonist’s newsletter; Peter Bagge’s comical slice of pre-Revolutionary America, and Dan Clowes’ attack on film critics and movie fetishists.
Breathers 0-4 (Just Mad Books)
If you want to read the best science fiction comic around, don’t look in any of the obvious places — Breathers is a self-published work by Wisconsin resident Justin Madson that concerns a gritty world of tomorrow that isn’t so far
removed from today. In Madson’s scenario, the air we breathe has been infected with a virus for the last 40 years and people use stylish respiratory masks called “breathers” to stay alive. Madson weaves the tales of several people together in a series of shorter entries that create a wider tapestry of this future. Some are concerned with their own problems wrought from the situation, while others grapple with larger one — is the virus even real? Check it out at Madson’s website.
Cancer Vixen - Marisa Acocella Marchetto (Pantheon)
Suffering through breast cancer will get my sympathy — and my appreciation for bravery and chutzpah in the face of it — but it does not automatically mean I will think the graphic memoir of your experience is readable. In full disclosure, I couldn’t actually finish this book, so grating is the voice and narrative, and so amateurish and plain awful is the artwork. I read several reviews to make sure I wasn’t missing something, with the full intent of going back and reading the rest, but everything I encountered only cemented my reaction to this book. In contrast to what a good memoir should be, the narrative is manipulative rather than honest. Marchetto takes great pains to control our impression of her by compiling pages and pages of how successful and admired she is before we even get to the cancer. I understand that she does not want her readers to define her as the woman with cancer and have that image be our lasting impression, but then why bother to write a cancer memoir? The reader should be given a chance to discover her best qualities as she fights cancer, not have them dished out in an attempt to circumvent any impression we might have of her as a non-fabulous person with cancer. I bailed out at the diagnosis after having been pummeled by almost a hundred pages of constant bragging Also, I’m really tired of artists who who look as if they are relearning their entire craft starting with kindergarten level work when they go digital — it made an irritating story unbearable. This is a low point to the usually high standard of Pantheon’s output.
Ganges #3 (Fantagraphics)
Kevin Huizenga’s Every Man Glen Ganges faces a sleepless night and what unfolds is a mix of incoherent night rambling and time-passing mishap. Huizenga delivers a quiet tour de force that shows confident cartooning that thrills through its ease and craftsmanship, rather than stylizing the hell out of anything. His Ganges stories function as the American equivalent to Michel Rabagliati’s Paul stories, documenting a normal life with a sharp eye and a penchant for gentle revelation.
The Good Neighbors 2 - Holly Black and Ted Naifeh (Scholastic)
Spiderwyck co-creator Black continues her coming-of-age fairy-style saga as our heroine Rue starts to find her otherworldly family is beginning to take a toll on her friends, the resident Scooby Doo gang, and also that her mother isn’t as helpful as she’d hoped. Black’s first foray into the graphic novel format makes what is the now standard supernatural YA adventure more kinetic than most. and yet toned down in the histrionics and dramatics departments in such a way that grown-ups will have fun with it as well as teens. I confess that I’ll be glad when the supernatural wave in teen fiction dies down and a more open field of subject matter exists again — and also the standard plot of a kid hits a certain age and discovers he/she is secretly a wizard/vampire/fairy/spy/whatever becomes less overused — but Good Neighbors is at least agreeable in its use of these newly-minted chestnuts.
Insomnia Café - M.K. Perker (Dark Horse)
It isn’t a perfect work, but Turkish artist M.K. Perker’s stylized surrealist suspense tale — his American writing debut —
has a lot to recommend it. Kolinsky is an expert on rare books whose shady past sends him on a downward plunge in the world, sleepless and at a job he hates. When he becomes involved with a coffee shop girl, he gets the opportunity to hide from his problems even as they snowball without his attendance. All is not as it necessarily seems, though, and Perker investigates the manifestations of that very concept from the eccentric to the unhinged. Perker is definitely one to watch.
Little Mouse Gets Ready - Jeff Smith (Toon Books)
If you’ve never considered that a children’s book about a mouse getting dressed would charm you into giddy happiness, you might want to pick this up. Combining the sweetness of old style Golden Books with a modern twist of a punchline, Smith has crafted a fun and funny little sequential picture book here — and Toon Books never disappoints, anyhow.
Skin Deep - Charles Burns (Fantagraphics)
Charles Burns offers a glimpse of what might happen if EC Comics existed today with three tales of intrigue and absurdity in this softcover reissue from the 2001 series collecting his early work. A master of the unearthly atmosphere — David Lynch has nothing on him — Burns unleashes tales of a man transplanted with a dog’s heart, a failing marriage with an alarming secret, and, best of all, an evangelist’s son’s encounter with God and his path to millions because of it. At once cautionary, creepy and curious, Burns is consistently one of comics’ deepest thinkers.
3 Story - Matt Kindt (Dark Horse)
In this somber and beautifully realized tale, Matt Kindt recounts the life of a real giant as seen through the eyes of the three women most important to him — his mother, his wife and his daughter. It’s Citizen Kane meets Gulliver’s Travels. As with Super Spy, Kindt’s styles are multiple and thoroughly accomplished, as is the depth of the biography that measures the perception of a man by the opposite sex. It is an area of mystery where expectations can outgrow and overtake the self that lurks within. In this book, Kindt comes up with a protagonist who is truly as big as the author’s ideas.
Trotsky: A Graphic Biography - Rick Geary (Hill and Wang)
Geary, one of the best practitioners of the non-fiction comics form, tackles the life of Communist thinker and leader by examining his ideas at a time when such radical naivete seemed like just the answer to oppression. Though it’s hard to say that Trotsky comes off as likable, Gear isn’t afraid to present the harsher side of the man in a fight for his own principles and some level of government fairness towards ordinary human beings, even when it involves executions of peasants who refused to fight in the revolution. A person like Trotsky is unlikely to exist again — we’re less tolerant of intellectuals and anyone with foibles — but Geary does a fantastic job at bringing the era to life.
Wasteland Vol 5 - Antony Johnson, Carla Speed McNeil, Joe Infurnari, Chuck BB, and Christopher Mitten (Oni Press)
The originally invigorating Wasteland series suffers another sidetracking setback — Vol. 4 with its foray into nomadic dog tribes was irritating enough. In that, the main characters and their stories were largely relegated to minor purposes, leaving them tied up for the duration of the story. In this volume, four flashback stories are presented, filling in details of the post apocalyptic word and leading up to the stories in the first volume. The problem is that no matter how well done these stories are — and they are extremely well realized, particularly with Mitten’s stunning color work on the final story — they are mostly superfluous. A nice time passer but I hope Johnson will get back to what made this series truly interesting. To that end, I highly recommend the first 3 volumes of the series if you haven’t read them already.
Wet Moon Vol. 5 by Ross Campbell (Oni Press)
Campbell’s ongoing series of graphic novels follows a loose group of industrial-goth art school students in a mysterious Southern swamp town. Based on his own experiences at the Savannah College of Art and Design, Campbell weaves a network of gossip, doubt, and confessions that creates a mystique of experience in those transition years between high school and adulthood. Campbell shows an uncanny respect and sympathy for every character who enters the story, which keeps it down to earth even as the strange feeling in the air begins to wrap mystery around the story in ways you can’t quite put your finger on, even as it careens into an wholly unexpected event.
Year of Loving Dangerously - Ted Rall (NBM)
Unapologetically frank memoir of the year Rall spent as — there is no delicate way to put this — a gigolo who traded his favors for a roof over his head and a bed. Not just one — multiple places of action and rest were his in 1980s New York City, and this maze of mattresses serves as a stellar travelogue to life at that place and time. If Rall comes off as a bit of a rogue, he’s a least one with an interesting tale to tell — a series of misfortunes that saw him kicked out of college and on the streets during one of the scariest times in NYC history to be a homeless person.
John Seven • 28th Jan 2009 • Comics • Aaron Alexovich, Dave Malki, Garfield without Garfield, Jennifer Hayden, Joan Reilly, Jon Adams, Matt Kindt, Phil McAndrew, Rich Morris, The 10 Doctors, Trade Loeffler, web comics, Wondermark
The online web comics show I curated for my good friends Matt and Marianne at Greylock Arts in Adams, MA, is up and viewable - go check it out. It’s by no means a complete rundown of web comics available, rather some of my favorites that I think might open up the experience for folks out there who never really thought about the possibility. Each cartoonist is interviewed and I think there is something there for everyone - including the infamous “Garfield Without Garfield.” I also talk to one of my perennial favorites, Aaron Alexovich, superstar-to-be Dave Malki, and a few other really great creators whose work I adore - Matt Kindt, Trade Loeffler, Joan Reilly, Phil McAndrew, Jon Adams, Jennifer Hayden, and Rich Morris, who does “The 10 Doctors.” There are also plenty of links to good sources for further web comics.
John Seven • 29th Mar 2008 • Book Articles, Comics • Matt Kindt, Nazi Germany, spies, Top Shelf Productions, World War 2
In Matt Kindt’s artful and dense graphic novel “Super Spy,” there is a nostalgia for the intrigue and confusion of old-style spying — while gadgets and action are present, they do not overtake the actual stories. The humanity is not lost in the excitement and Kindt’s portrayal of War World II espionage is a one built of smaller tales of the people involved in such activities and how it effects their lives.
The series was originally a weekly Web comic and when Kindt went about compiling it for the collection, he began to re-examine the presentation. Rather than let the multiple short stories unfold in their original chronological order, Kindt has given them a new way to unfold. This new structure gives the book an extra level on which to function, where the reader becomes much like the spies in the book. The stories are revealed through small bits of information, little slices of life and experience from which the wider picture unfolds the more you move onward.
Merely reading the book, however, doesn’t lay out everything in front of you — there is some work, and it’s quite rewarding. You will find yourself struggling to link some of the chapters with earlier ones, placing characters in their earlier — or sometimes later — situations, working out chronologies and connections and building a picture of the entire tapestry. In this way, reading the novel is its own bit of espionage — it’s a giant puzzle, a massive code to be broken.
Despite the daunting larger girth of Kindt’s vision, the small pieces stand on their own and are almost deceptive in that way — you are so engaged by Kindt’s little tales that you don’t really think much about their possible connections. It’s only at a certain point where your mind starts stringing things together unconsciously that you get an inkling of bigger picture being presented here.
All totaled, Kindt’s book is a chronicle of sacrifice and survival, of being forced to play a game in order to stay alive. The game — espionage — is the folly of warring nations and Kindt makes great pains to point out that the information passed along in the situations does save lives and turn the tide of wars. They also ruin lives and take lives — people are killed and those left feel dead. Some, however, are reborn through their experience. Kindt rounds them all up and turns their stories into an inventive tapestry that brings espionage alive, actually personalizing a wartime experience that is often, by its very nature, at arm’s length.
Kindt’s larger message is that we are all spies, that the lives of those in espionage are only different because of the context in which they unfold. We all keep secrets and we all play roles, we speak in codes and hide agendas, create outcomes behind the scenes. All you really need to know in order to become a spy is how how to be human. The rest is all in choosing the side you want work for.